aDmeElementparticleSystemDefinitionsnameDmeParticleSystemDefinitioncontrol point to disable rendering if it is the cameraminimum rendered framesminimum sim tick ratemaximum sim tick ratemaximum time stepgroup idsequence_number 1sequence_numberrotation_speedrotationcolorradiusbounding_box_maxbounding_box_minbounding_box_control_pointmaterialinitial_particlesmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleChilddelaychildDmeParticleOperatoremission_start_timenum_to_emitoperator start fadeinoperator end fadeinoperator start fadeoutoperator end fadeoutoperator fade oscillatefunctionNamelength_minlength_maxlength_random_exponentrandomly distribute to highest supplied Control Pointcreate in modeldistance_mindistance_maxcontrol_point_numberspeed_minspeed_maxspeed_in_local_coordinate_system_minspeed_in_local_coordinate_system_maxdistance_biasdistance_bias_absolute_valuebias in local systemspeed_random_exponentcolor1color2tint_percradius_minradius_maxradius_random_exponentlifetime_minlifetime_maxlifetime_random_exponentgravitydragmax constraint passesstart_alphaend_alphastart_fade_in_timeend_fade_in_timestart_fade_out_timeend_fade_out_timestart_timeend_timeradius_start_scaleradius_end_scaleease_in_and_outscale_biasmin lengthmax lengthlength fade in timeanimation ratesequence_minsequence_maxrotation_initialrotation_offset_minrotation_offset_maxrotation_random_exponentFlip Percentageuse animation rate as FPSsecond sequence animation rateorientation_typeanimation_fit_lifetimeuntitled_DT+FY~ AntlionGib FµGV8 gYAntlionGibTrails% =h|Kn8AntlionGibTrails #k~\E"<!emit_instantaneously!+ He!Trail Length RandomշFZ)!Position Within Sphere RandomW0?@1r!Color RandomJRCe M~!Y!Radius Random[!]Bp]Ѕp!Lifetime Random"G:y$!Movement Basic,#G@W!Alpha Fade and Decay a!&FOl_R!Radius Scale¶/F,N!render_sprite_trailc@&I/$W!emit_instantaneouslyoNO܌Z)!Lifetime RandomGfx|xG 4a!Color Random<־'II$4!Position Within Sphere RandombBԀB F`Ҳ!Sequence RandomތؘtM,%!Rotation Random G =v˭!Radius RandomPH:*LH1!Rotation Yaw Flip Randomg(If^RQ!Movement Basic }cecIB'[b!Radius ScaleD NH !Lifespan Decay[^"-Fz!Alpha Fade and DecayPOG)#+d!render_animated_sprites%yPE3M@ 2particle\antlion_goop3\antlion_goop3.vmt  BBB@     =    @effects\slime1.vmt  A A A@     =)emit_instantaneously('&%$#@" )Trail Length Random,?('&%$+=* #<)Position Within Sphere Random9?87 6 ???('&%$5 HC4 B3C2HC10B/.- )Color Random<('&%$;:L, )Radius Random??('&%$>@=? )Lifetime RandomB?('&%$A?@? )Movement BasicE('&%$DC  )Alpha Fade and Decay('&%$K?J?IHGF? )Radius Scale('&%$Q?PON?M?L )render_sprite_trail('&%$U=TSDR)emit_instantaneously('&%$#0" )Lifetime RandomB?('&%$A?@= )Color Random<('&%$;:L,)Position Within Sphere Random9?87 6 ???('&%$5 C4 B3zC2B10@/.-)Sequence Random('&%$WV )Rotation Random[?('&%$ZCYX )Radius Random??('&%$>@=@)Rotation Yaw Flip Random$%&'(\? )Movement BasicE('&%$D=C H )Radius Scale('&%$Q@?PO@AN?M?L)Lifespan Decay$%&'( )Alpha Fade and Decay$%&'(F?GHIJY?K? )render_animated_sprites('&%$`_U?^]